Age/Gender: 24, Male
Location: Calgary, AB
Job: Self Employed
I don't have much to say. I wanted to submit some music, maybe eventually some flash. Just want some feedback on my work :P
Newgrounds Stats
Whistle Status: Normal
Exp. Points: 330 / 400
Exp. Rank #: 111,382
Voting Pow.: 4.66 votes
BBS Posts: 97 (0.05 per day)
Flash Reviews: 26
Music Reviews: 0
Trophies: 0
Stickers: 0
All Flash Reviews
26 Reviews | 4 w/ Responses
I see megaman in the flash portal and I'm hoping to see something new, something original. Instead, here's another sprite animation like the hundreds there are out there. I don't care how many movie clips you had to make or how many tweens, you didn't actually draw anything yourself except maybe the preloader. Megaman in sprite form belongs in games. Put in some effort next time and draw the stuff yourself. Even if it would look pretty bad, it would be better than sprites. Every asshole and his dog has a sprite flash made... be original, at least slightly more so.
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First, in story mode, I think ennemies shouldn't just spawn all over. Second, these ennemies shouldn't be able to shoot you when they're off the screen. I know, it's probably a bitch to code this, but it looks like it was sort of rushed in terms of bugs in the game. The jumping is alright, but the only thing that bugged me is that it's not really evident where you have to go in the story mode. You have to jump up on stuff that doesn't look like it can be jumped on. Also, the enemies take too many damn shots to kill.. it's retarded to the point where i shot a guy 5 times in the head before he went down.
The game would have been better balanced if the enemies had less HP, because they always seem to respawn. Or if they had the same if not more HP, but did not respawn. I understand zombies not dying right away, but regular enemies should be killed in 2 or 3 hits, not 5 or 7.
Overall though, good game. The story mode was a nice addition.
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"The song was well written, but meh."
Yeah, and I don't get what Eric "stole". Did he take uncopyrighted material and redistribute it while putting a tag that said it was hosted on his site? If that's what you're all choked about, I'd say kudos to him for being clever enough to make a living at that. I don't put my content on the net to make money and if he stole from someone who did, then there would be obvious legal repercussions. Why hate the man? Did he manage to launch his site before you had the idea and now he's cornered a section of the internet? Eh well.
Note to the author: Nice job with the song and animation, but I think your concept of theft may be flawed.
Author's Response:
The same thing clould be said about an elite group of diamond theives.
IT IS ILLEGAL.
Why don't some of you retards get that laws are valid on the internet too?
"uncopyrighted material"
No such thing. There is such a thing as "intellectual property" which means after you make it and publish it, you own the rights to it.
More can be seen here: http://www.wipo.int/portal/index.html.en
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Damn... that was amazing! All my base are belong to you.
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"Haha, not enough star trek parodies out there :p"
This was actually pretty good. If this was your first flash and you did it in about a day and change, that's not bad. It took me about the same ammount of time for my first few flashes too :)
I like how the when the monster showed up, the nameless red shirt calls for the captain, and just like in TOS, gets iced. Hehe, the nameless red shirt ensign... gets me every time! :p
Good job!
Author's Response:
Thanks for the feedback, and I'm glad you liked it.
The ensign utters, what I have determined to be the panultimate "last words" for a Star Trek red-shirt... namely, "Captain, come quickly. I've found something."
The animation actually went fairly quickly.. it was the tedious bits, the blood spatters, and the shadow.. that's what took the most work. Heck, even the lipsyncing was fairly simple and quick. I was surprised by that.
Building objects with jitter cycles really helps the process, and covers a world of sins.
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"Don't you hate people who just don't get it?"
Hey this is a pretty decent game. It's a nice take on the maul games i've seen in warcraft 3. I mention war3, as it's the first game i say this type of gameplay in, maybe someone made it for stracraft first, but I don't care.
Overall, this is a nice pass time. For me to admit a flash game is decent is a big step. Kudos to you sir.
I can only imagine the AS involved in this project :)
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Haha, that was some sweet justice! I've made a bit of a name for myself, having pissed off a good 25k people. Not to generalise, but a lot of newground users need to loosen up and not take offense to things that don't even concern them.
P.S. I shot salad fingers, but i did not shoot the sherrif.
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This was alright but still pretty buggy. The jumping ain't so hot for starters, i only played til level 4, but the platform moves out from under you as well, which was pretty unexpected. I sure as hell couldn't do this just now, but you should look at tweaking your engine and improving the jump mainly. All in all, it's a good show :)
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These "headbutter" cartoons have "I wish i was David Firth" written all over them. After Salad Fingers 1, i was tired of this "dark humour genre". It's not funny, it's not weird, it's trying to hard to get attention, that's all.
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"I could see this on TV someday... :P"
Hey, now there's a quality animation. I like how the characters were never just static with only say, the mouth moving. The animation style and off the wall scenario made me think of Invader Zim (mainly Adam's hair cut :p ).. Overall i enjoyed this very much and as an animator myself, i praise your style and wish i could someday compare my own work to yours :)
Keep it up and don't let the assholes on this site get you down... :D
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